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Dynamic app experiences refer to the UI/UX elements used in an app with the purpose of educating and guiding users, and encouraging them to take actions that drive user and business value.
In the last few years, we've seen increased interest in this space amongst B2C apps. This is our first report, to answer common questions we heard from our customers.
We looked at 1,000+ experiences built on our platform to understand what top-performing experiences had in common.
We collected firmographic and usage data, aggregated and anonymized it. The data set comprised of:
We chose apps from various industries with MAUs ranging from <100k to >5M.
Fintech apps represent ~32% of our dataset, followed closely by media & entertainment (28%) and ecommerce (21%).
Apps with 500k-1M MAUs (36%) constitute the largest segment of our data, followed by those with 1M-5M MAUs (29%).
Over the last decade, B2C companies have used push notifications, SMS and emails to bring users back to their apps. But now, with every app resorting to these channels, they’ve become overly saturated.
An average consumer receives 46 push notifications/day. Consumers are bombarded with marketing messages and the effectiveness of these channels has nosedived in the last decade.
A super app is a mobile application that combines multiple services into one platform. This creates two challenges:
Typical CTRs for dynamic experiences like floaters, walkthroughs, and media elements like bottom sheets and PiP videos are ~20%, followed by a 5% CTR of push notifications.
Higher MAUs correspond to more live campaigns on average. This is likely because larger apps have higher number of user cohorts for experimentation.
Apps create the most experiences for "feature adoption & cross-sell" (39%) and "onboarding" (31%), followed by "quick experimentation" (16%) and "ARPU/LTV increase" (14%).
As developer bandwidth is always scarce, we expect more teams to start experimenting more - testing hypothesis, design and content.
We took some time to understand the most used experiences across the top 3 industries in our data set - Financial Services, Media & Entertainment and eCommerce & Retail.
Fintech companies typically have multiple services offered to users. It becomes essential to use widgets, stories and walkthroughs.
Streaks are popular amongst gaming and content-related companies, followed closely by widgets.
Stories, recommendation grids and floaters do well in ecommerce. This is likely due to their non-intrusive nature, helping ecommerce apps increase cart conversions and AOV.
"Value prop communication" (45.4%) followed by "Showcasing new deals" (22.6%) seem to be the dominant ways that Stories are used today.
1-3 slides per story are ideal to drive conversions on goal metrics. Conversion numbers drop quite a bit if a Story has 4 or more slides.
3-step walkthroughs have the highest conversion rate on goal events at ~12%.
Dynamic experiences are becoming increasingly important due to saturation of traditional channels (push notifications, emails, SMS) and the rise of super apps.
Here are some of the key takeaways from the report.
With a CTR of >20% on average, dynamic app experiences far outperform push (~5%), emails (~2.4%) and SMS (~5%).
Shoppable and interactive stories are a favourite amongst e-commerce apps, widgets and floaters are used most by financial services apps, while streaks are popular amongst gaming/media apps.
The most popular use cases included feature adoption & cross-sells, onboarding journeys, quick experimentation and driving repeat transactions/conversions.